Publisher's summary:
When a secret society has you in their sights, it can lead to power, privilege... or death.
It's been two weeks since Polly St. James went missing. The police, the headmistress of Torrey-Wells Academy, and even her parents have ruled her a runaway. But not Maren, her best friend and roommate. She knows Polly had a secret that she was about to share with Maren before she disappeared— something to do with the elite, ultra-rich crowd at Torrey-Wells.
Then Maren finds an envelope hidden among Polly's things: an invitation to the Gamemaster's Society. Do not tell anyone, it says. Maren is certain her classmates in the Society know the truth about what happened to Polly, though it's no easy feat to join. Once Maren's made it through the treacherous initiation, she discovers a world she never knew existed within her school, where Society members compete in high-stakes games for unheard-of rewards—Ivy League connections, privileges, favors.
But Maren's been drawn into a different game: for every win, she'll receive a clue about Polly. And as Maren keeps winning, she begins to see just how powerful the Society's game is—bigger and deadlier than she ever imagined. They see, they know, they control. And they kill.
The characters in this book are flat. I felt nothing for any of them, including the protagonist. Maren is worried about her missing friend, Polly, but I never cared about Polly in the least. If I don't care, then why would I want to read the book?
I did find the story interesting enough that I ended up reading the entire book. The story is decent but nothing special at all. I would rate this book as overall good. By "overall good," I'm saying that the book is either borderline good or good in some places but not others. My feelings are lukewarm, even though I "overall" enjoyed the book.
1 comment:
Love it thanks for the YA recommendations. I ordered it for my daughter and I to read this weekend.
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